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This bizarre Franz Kafka game might just be a perfect fit for VR

Even as someone who has played countless VR games by now, I’m still a sucker for jaw-dropping scale. There’s still magic in those moments where I pop on a headset and see a giant boss towering above me or have to climb up a huge cliff. The best VR games, from Astro Bot: Rescue Mission to this year’s excellent Riven remake, all take advantage of that idea to create special experiences that work best in VR. The developers at Black Sun Productions seem to understand that judging by Metamorphosis VR. The project takes a 2020 game adaptation of Franz Kafka’s classic novel and brings it to the Meta Quest. It’s a strange elevator pitch on paper, but one that made a lot more sense when I got a hands-off preview of the project. Metamorphosis VR uses its first-person bug perspective to play with scale in ways that will make you feel like it was built for VR first, not years later.
Metamorphosis VR acts as a bit of a deluxe edition of its PC counterpart. It doesn’t just bring the full game to VR, but also includes its two DLC levels. Lots has been tweaked to make it run on a headset (and to reduce motion sickness), but the general flow is the same. It’s an adventure game that has an old school flair to it. The story follows that of the book while taking some artistic liberties along the way. In it, players turn into a cockroach and are left exploring a house from their shrunken perspective. A stack of chairs becomes a convenient set of platforms. A gramophone becomes a dance club for bugs. There are even surrealist interludes that capture the tone of the text in visually inventive ways, like twisted hallways full of moving portraits.
There are two big changes from seeing all of this in VR instead of on a flat screen. The most important change is the visual scale of it all. The adventure takes place from a first-person perspective, which lets players see household items towering above them. In one sequence, our brave cockroach walks near a full-grown man standing by a table. His hand looks massive as the bug skirts around it. Experiences like that are where VR games set themselves apart from traditional games, and Metamorphosis VR is built on sequences like that.
Watching footage of a VR game is never the best indicator of the final product. On a flat screen, Metamorphosis VR looks a bit ugly, with rough textures and some gaudy UI. But visuals look entirely different when you’re actually in a headset. I’ll save any judgment about how the PC version visually translates until I can fully immerse myself in the world and see it all in context.
The other major change is a reworked locomotion system that utilizes the Quest’s motion controls. In the demo, I could see the roaches spindly legs in front of it as it crawled around. Players will get to replicate them by using running and crawling motions, as well as other movements to crawl on walls and jump. I’ll have to try it for myself to see how well they work, but it’s a fun way to get players in the mind of a bug.
Metamorphosis VR seems like a smart match for the tech. It’s an imaginative project that should benefit from the technology more than its standard PC version did. If I’m going to play a game about turning into a bug, I want to actually feel like that bug. I want to see the world through its eyes and crawl around myself. It looks like I’ll get that experience here. Metamorphosis VR launches on October 10 for the Meta Quest 2 and 3. Black Sun Productions plans to bring it to other PC headsets at a later date.
Devolver Digital announced that Gorn 2 is coming to SteamVR, Meta Quest, and PlayStation VR2 later this year. Digital Trends went hands on with three of its levels on Meta Quest 3S ahead of its reveal, which showed off its new weapons and familiar gore. The original Gorn, a hack and slash action game developed by Anger Foot studio Free Lives, launched for VR headsets in 2019. It was a success on Meta Quest, selling over one million units as of 2021. Its sequel looks to recapture that success with a new studio at the helm. Wands developer Cortopia Studios is leading the project in collaboration with Free Lives.
I’ve played a lot of match-three puzzle games in my lifetime. At this point, it’s very rare to find one that does anything new. They’re all some variation on the same theme, tasking players with matching similar shapes to break down a well of sorts. The nuances change, but the structure is hard to really shake up. I respect any game that tries to. It was with that in mind that I found myself drawn to Spirit Swap: Lofi Beats to Match-3 To. On its surface, the new indie looks fairly similar to any old puzzle game. It’s a spin on Panel de Pon that has players swapping pieces in a slowly building well to create matches and build combos. What’s so special about that? One word: dating.
We’ve finally finished 2024 — and thank God for that. While it may have been a busy year for new video games, I’m ready to never look at one again. All video games are over until further notice. We’ve already posted our best games of 2024 list; what more do you want!? But before we get into 2025, there is one more 2024 gaming reflection we need to do: That’s right, it’s time for the best weird little guys of 2024. If you’re new here let me break it down for you. This is not a list of the weirdest creatures I’ve found in video games. This is not a list of horrors beyond your mind’s comprehension. This is simply a list of the top 10 characters that fit the criteria for being a “weird little guy” in video games this year. That criteria is a little nebulous. It’s mostly a vibes based thing — one of those “you’ll know it when you see it” sort of deals. A weird little guy does not need to be physically little, but can be. It has to catch you off guard in some interesting way. Something unique about it just screams out “I belong here but I also don’t.” So without further ado, let’s get into it.
10. The Unnamed Salesman — Thank Goodness You’re Here

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This bizarre Franz Kafka game might just be a perfect fit for VR

Even as someone who has played countless VR games by now, I’m still a sucker for jaw-dropping scale. There’s still magic in those moments where I pop on a headset and see a giant boss towering above me or have to climb up a huge cliff. The best VR games, from Astro Bot: Rescue Mission to this year’s excellent Riven remake, all take advantage of that idea to create special experiences that work best in VR. The developers at Black Sun Productions seem to understand that judging by Metamorphosis VR. The project takes a 2020 game adaptation of Franz Kafka’s classic novel and brings it to the Meta Quest. It’s a strange elevator pitch on paper, but one that made a lot more sense when I got a hands-off preview of the project. Metamorphosis VR uses its first-person bug perspective to play with scale in ways that will make you feel like it was built for VR first, not years later.
Metamorphosis VR acts as a bit of a deluxe edition of its PC counterpart. It doesn’t just bring the full game to VR, but also includes its two DLC levels. Lots has been tweaked to make it run on a headset (and to reduce motion sickness), but the general flow is the same. It’s an adventure game that has an old school flair to it. The story follows that of the book while taking some artistic liberties along the way. In it, players turn into a cockroach and are left exploring a house from their shrunken perspective. A stack of chairs becomes a convenient set of platforms. A gramophone becomes a dance club for bugs. There are even surrealist interludes that capture the tone of the text in visually inventive ways, like twisted hallways full of moving portraits.
There are two big changes from seeing all of this in VR instead of on a flat screen. The most important change is the visual scale of it all. The adventure takes place from a first-person perspective, which lets players see household items towering above them. In one sequence, our brave cockroach walks near a full-grown man standing by a table. His hand looks massive as the bug skirts around it. Experiences like that are where VR games set themselves apart from traditional games, and Metamorphosis VR is built on sequences like that.
Watching footage of a VR game is never the best indicator of the final product. On a flat screen, Metamorphosis VR looks a bit ugly, with rough textures and some gaudy UI. But visuals look entirely different when you’re actually in a headset. I’ll save any judgment about how the PC version visually translates until I can fully immerse myself in the world and see it all in context.
The other major change is a reworked locomotion system that utilizes the Quest’s motion controls. In the demo, I could see the roaches spindly legs in front of it as it crawled around. Players will get to replicate them by using running and crawling motions, as well as other movements to crawl on walls and jump. I’ll have to try it for myself to see how well they work, but it’s a fun way to get players in the mind of a bug.
Metamorphosis VR seems like a smart match for the tech. It’s an imaginative project that should benefit from the technology more than its standard PC version did. If I’m going to play a game about turning into a bug, I want to actually feel like that bug. I want to see the world through its eyes and crawl around myself. It looks like I’ll get that experience here. Metamorphosis VR launches on October 10 for the Meta Quest 2 and 3. Black Sun Productions plans to bring it to other PC headsets at a later date.
Devolver Digital announced that Gorn 2 is coming to SteamVR, Meta Quest, and PlayStation VR2 later this year. Digital Trends went hands on with three of its levels on Meta Quest 3S ahead of its reveal, which showed off its new weapons and familiar gore. The original Gorn, a hack and slash action game developed by Anger Foot studio Free Lives, launched for VR headsets in 2019. It was a success on Meta Quest, selling over one million units as of 2021. Its sequel looks to recapture that success with a new studio at the helm. Wands developer Cortopia Studios is leading the project in collaboration with Free Lives.
I’ve played a lot of match-three puzzle games in my lifetime. At this point, it’s very rare to find one that does anything new. They’re all some variation on the same theme, tasking players with matching similar shapes to break down a well of sorts. The nuances change, but the structure is hard to really shake up. I respect any game that tries to. It was with that in mind that I found myself drawn to Spirit Swap: Lofi Beats to Match-3 To. On its surface, the new indie looks fairly similar to any old puzzle game. It’s a spin on Panel de Pon that has players swapping pieces in a slowly building well to create matches and build combos. What’s so special about that? One word: dating.
We’ve finally finished 2024 — and thank God for that. While it may have been a busy year for new video games, I’m ready to never look at one again. All video games are over until further notice. We’ve already posted our best games of 2024 list; what more do you want!? But before we get into 2025, there is one more 2024 gaming reflection we need to do: That’s right, it’s time for the best weird little guys of 2024. If you’re new here let me break it down for you. This is not a list of the weirdest creatures I’ve found in video games. This is not a list of horrors beyond your mind’s comprehension. This is simply a list of the top 10 characters that fit the criteria for being a “weird little guy” in video games this year. That criteria is a little nebulous. It’s mostly a vibes based thing — one of those “you’ll know it when you see it” sort of deals. A weird little guy does not need to be physically little, but can be. It has to catch you off guard in some interesting way. Something unique about it just screams out “I belong here but I also don’t.” So without further ado, let’s get into it.
10. The Unnamed Salesman — Thank Goodness You’re Here

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Please enter your name here

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